• Improved documentation.
  • Improved performance.
  • Prevented the user from trying to start the rules engine while it's already running.
  • Minor API changes. clear_world and clear_code are now one option, clear
  • Any trigger that's going to run in a given turn is now guaranteed to run prior to any prereq or action. This is mostly to prepare for experiments in parallelism.
  • If you branch the timeline while stuff is planned for the future, the plan will be copied to the new branch, unless the plan has not yet started.
  • Made facades act more like regular characters. They still aren't very useful... I'm planning to add some new API to them that lets you munge and filter their data lazily


9 days ago

Get LiSE

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